[Fatshark] Hedge

[Fatshark] Hedge



09 Mar

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
This is an update for the Collector's Edition, primarily adding WOM and AQD soundtracks for those who own the CE version of the game.

06 Mar

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
As pungent says, it's pretty tough for a game to BSOD a PC unless there's an external factor at play. The OS can handle game errors and faults fairly gracefully, and even an ungraceful error on a healthy machine will just crash unexpectedly as opposed to just blue screening.
Heroes, Thanks for stopping by! This week, Vermintide turns two, and to celebrate we enabled the event special map ‘A Quiet Drink’ so the heroes can get some reprieve! Maybe. Probably not.

With Queen Kerillian out on the town alongside Steam Tank driver wannabe Victor, there’s some notable downtime for Lohner back in the keep. He’s been looking at some of your submitted artworks and creations, and we thought we would share a bunch of those this week!

This anniversary celebration is not so much about us, or Vermintide, as it is a celebration of everyone who’s been a part of this special journey with us. We might make the game, but it would be nothing without all of you lot joining the fray! So we want to take a moment to celebrate all of you and your wonderful creations.

/Fatshark

Due to limitations in Steam embedding, take a look at the new post linked below to view the gallery of cool stuff you lot have made

... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
It depends on your loadout, if you're going for a traditional tank play, you'll want to be staggering enemies and boosting your team mates damage (I do defer to the masses here for more specifics, because they hands down can inform you what's up better than I ever could honestly!).

The green circles might seem the goal, but really if you're contributing to a team dynamic then that's more important.

05 Mar

Heroes, It is time to celebrate once more! Another year has passed by and Warhammer: Vermintide 2 is celebrating its 2-Year Anniversary on PC. Between March 5 and March 12 you can enjoy the anniversary in game. The mission ‘A Quiet Drink’ makes a return and of course, the Fatshark Stream on March 6th!

FOLLOW THE HEROES OUT ON THE TOWN
The Ubersreik 5 are heading out to try relax in peace and quiet… Hopefully.


CASQUE-AID
Earn the Anniversary exclusive portrait frame by following the Ubersreik 5 out on town!


Anniversary Streams During the 2-year anniversary of Vermintide 2’s release on PC it is not only us here at Fatshark that will be streaming. Click the link to f... Read more

02 Mar

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
I think it's crucial for players to have the front page (general discussion) to be able to vent/rant about where they feel or believe we go wrong (however accurate or widely believed their beliefs may be). :) Equally they can use it to say "more of that, please" when we do something right.

Just remember it's easier to post critique than it is to post praise. That's just the human way, I think.

29 Feb

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Nope, we're still working on it :) did we announce it too soon? Perhaps. But it's still being worked on.

28 Feb

Heroes! Thanks for stopping by this brief update! This week saw the experimental PC Beastman-taming-beta come offline and the changes, along with some additional fixes, put out to the live version of the game. Hopefully, you’re finding a better balance of bad guys in your adventures. Thanks to those of you who tested the beta and provided feedback! You rock!

Vermintide 2 Turns Two With March 8th approaching, we’re looking forward to celebrating the two year anniversary since Vermintide 2 was released on Steam! We’ve only have you all to thank for the success of Vermintide 2, of course having joined us on the journey so far, or part of it perhaps, yet here reading this post all the same. So again, thank you for being here and we hope you enjoy what we have in store for you for 2020 and Year 3, or ~ 2524 IC!

To celebrate the anniversary we’ll be letting the heroes loose on the streets of Helmgart to have A Quiet Drink (hopefully) and relax a little. They’ve earned it!... Read more

26 Feb

Good morning heroes, Thanks for checking out the experimental beta this past weekend and giving us your thoughts and feedback on the changes.

Overall the changes were received well and as such we're putting those changes live, including the reintroduction of the unintended mechanic which allows for some customisation of Heroic Deeds. The full patch notes for this release are below.

  • Changed how enemy faction populations are determined in the missions. Skaven and Chaos now have a higher chance of appearing in a mission compared to Beastmen. Should mean less Beastmentide across the board.
  • Beastmen can no longer spawn in Blood in the Darkness. They don't like being inside spooky castles.
  • Polished Ungor and Gor attack damage triggers. Should now feel more fair with the attack animation.
  • Added an exploit that allows players to customise their Deed difficulties and map choices.
  • Fixed ...
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
We published on our website and forums also. The Steam "announcement" tools are offline at the moment.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Good morning heroes, Thanks for checking out the experimental beta this past weekend and giving us your thoughts and feedback on the changes.

Overall the changes were received well and as such we're putting those changes live, including the reintroduction of the unintended mechanic which allows for some customisation of Heroic Deeds. The full patch notes for this release are below.

  • Changed how enemy faction populations are determined in the missions. Skaven and Chaos now have a higher chance of appearing in a mission compared to Beastmen. Should mean less Beastmentide across the board.
  • Beastmen can no longer spawn in Blood in the Darkness. They don't like being inside spooky castles.
  • Polished Ungor and Gor attack damage triggers. Should now feel more fair with the attack animation.
  • Added an exploit that allows players to customise their Deed difficulties and map choices.
  • Fi...
Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Kaelus Von Sestiaf:
Originally posted by Woudo:
Changing dailies from shillings back to emp chests is a 10 minute job.
Maybe, but they still have to decide if they want to do that or not.
We're looking at it for sure. The system doesn't currently allow for us to give two rewards for one action, such as handing in a daily quest and receiving shillings and a box. A fair bit more work is required to enable this.

23 Feb

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
The total total is about 24,173,250,983. :D

21 Feb

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Heroes!
Hope you've had a groovy week. We've not got it all right have we. But hats off to you for letting us know where we misstep. We genuinely appreciate it.

Today we're putting an Experimental Beta out to Steam, available for all owners of Vermintide 2, but with particular emphasis on the Beastmen available for Winds of Magic enabled lobbies.

[BETA ACCESS DETAILS ARE AT THE BOTTOM OF THIS POST]

You've fed back to us that there seems to be a disproportionate amount of Beastmen in your Vermintide. For some time now we've been fettling with Beastman presence throughout the game on an internal version, and are ready to bring those changes in to a beta for your feedback. There's also changes to Ungor and Gor attacks damage triggers, we're hoping these are more in line with their animations so there's less chance of them getting off cheap shots.

We also heard that we really shouldn't be fixing the Heroic Deed exploit that some folk... Read more
Heroes!
Hope you've had a groovy week. We've not got it all right have we. But hats off to you for letting us know where we misstep. We genuinely appreciate it.

Today we're putting an Experimental Beta out to Steam, available for all owners of Vermintide 2, but with particular emphasis on the Beastmen available for Winds of Magic enabled lobbies.

[BETA ACCESS DETAILS ARE AT THE BOTTOM OF THIS POST]

You've fed back to us that there seems to be a disproportionate amount of Beastmen in your Vermintide. For some time now we've been fettling with Beastman presence throughout the game on an internal version, and are ready to bring those changes in to a beta for your feedback. There's also changes to Ungor and Gor attacks damage triggers, we're hoping these are more in line with their animations so there's less chance of... Read more
Comment
    [Fatshark] Hedge on Steam Forums - Thread - Direct
Is the game perhaps launching from your onboard GPU? Check the first step here:

https://support.fatshark.se/hc/en-us/articles/360022719993--PC-How-to-improve-your-performance-in-Vermintide-2

20 Feb

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
They were added in error and will be removed

19 Feb

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Thanks for your feedback folks. For now, we will remove those hats from the emporium and introduce 5 different weapon illusions in their place. This should happen in the coming hour or two.

Anyone who has purchased a hat will be in a unique position for a short time whilst we work to refund the purchase and remove the item ahead of reintroducing it/them in a future update at a revised cost.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by radz74: How do I complete the weekly event after the update?
Should be available now.